The goal here is to arrange them in ascending order by the designated color. Most of the game comes down to flipping cards and putting them in the row. Each player has one of two choices on their turn: (a) flip a card and put it in the card line, or (b) challenge. The other stack of cards shows an arrow with one of the colors.Īt the start of each round, one of the arrow cards is shown, and play begins clockwise. These have an eccentric series of designs on the front, and on the back, they show the percentage of the design for each color (red, yellow, green, or blue). First, there’s a large stack of the cards containing the illusions. Wolfgang Warsch has been on quite a streak this year - he designed The Mind, Ganz schön clever, and Die Quacksalber von Quedlinburg - and Illusion is arguably his lightest game, but like the others, it is kind of addicting. Illusion was released several months ago in Germany by publisher Nurnberger-Spielkarten-Verlag (NSV), and the English-language release was at Gen Con by Pandasaurus Games. The twist is that the cards form a sort of optical illusion, and the task is trickier than you’d expect. Illusion is a card game in which players attempt to order cards by the percentage of a color - red, yellow, green, or blue - shown on them.